SCAMS & GREAT PROJECTS – Kickstarter, Gamefound Overview in March!

Have you ever backed a crowdfunding project, only to watch it vanish into the void like a failed dice roll? Or maybe you’ve been lucky—snagging a game so incredible it became the crown jewel of your collection. Well, March is packed with fresh tabletop campaigns, and as always, it’s a mix of dreams, potential, and, let’s be honest, a few questionable ventures.

We’re diving into the best, the boldest, and the ones that might just be too good to be true. But remember—backing a project is never a guarantee. Delays, changes, or even outright failures can happen, so pledge wisely! Now, let’s check out what’s heating up on Kickstarter and Gamefound this month

Elegy to the Abyss

Elegy to the Abyss

“Elegy to the Abyss” is a cooperative mermaid-themed card game designed for mermaid enthusiasts of all ages. Players collaborate as factions of mermaids—Arctic, Siren, Freshwater, and Tropical—each with unique abilities reflecting their aquatic habitats. The game features 80 multimedia cards showcasing mermaid legends and allies from around the world. The objective is to work together to fend off the forces of the Abyss over ten rounds, aiming to have a higher collective Elegy (mermaid) power than the game’s Abyss total.

The game’s cooperative nature and educational elements, such as promoting teamwork, simple math skills, and awareness of environmental and social issues, are appealing. However, the limited information available about the project raises some concerns. While the theme and objectives are clearly outlined, details about the game’s mechanics and depth are scarce, making it challenging to fully assess the gameplay experience.

The Fall of Savarion

The Fall of Savarion

“The Fall of Savarion” presents a fantasy world filled with tension and magic, where players choose a race and strategize to achieve supremacy against opponents, the land, and the elements. However, the Kickstarter campaign offers limited information about the game’s mechanics and components. Notably, there is no prototype displayed, and the funding goal is set relatively low.

While the game’s premise is intriguing, the lack of detailed information and absence of a prototype make it challenging to assess the project’s viability. Potential backers may find it difficult to gauge the game’s quality and depth, leading to reservations about supporting the campaign.

Pirate Kingdom

Pirate Kingdom

“Pirate Kingdom” is a strategic role-playing question-and-answer card game designed for 3 to 15 players. Participants assume the roles of pirate characters from the Golden Age of Piracy, forming a crew aboard a ship to embark on shared adventures. The game features 145 prompted and multiple-choice questions that influence the journey’s direction, including destinations, activities, battles, rewards, and consequences. Players earn gold through majority votes, which can be used to purchase Loot cards or Keys, and engage in various challenges such as managing resources, battling adversaries, and utilizing unique abilities and traits. The ultimate goal is to collect keys and unlock the treasure chest, claiming victory over the crew.

While the game’s concept sounds interesting, the Kickstarter campaign provides limited information about the actual gameplay. This lack of transparency may raise concerns about the game’s development stage and overall viability. Potential backers might find it challenging to assess the game’s quality and depth without tangible evidence of its progress.

Mystic Maneuvers

Mystic Maneuvers

“Mystic Maneuvers” is a strategic fantasy board game designed for 2 to 6 players, offering both competitive and cooperative play. Players collaboratively construct a hexagonal map using 36 distinct land biomes, creating a unique game board each session. The game features over 90 unique creature cards and 36 magical spell cards. Players draw from two decks—miscellaneous (spells and land cards) and creatures—to build their hands. Each turn, players have three actions, which can be used to draw cards, summon creatures (requiring corresponding land cards and gold), harvest gold from occupied tiles, move creatures to adjacent tiles, or engage in battles. Victory is achieved by defending three consecutively linked tiles for a full round.

While the game’s dynamic map-building and diverse card interactions offer potential for varied gameplay, the limited information available about the project and the absence of a prototype in the Kickstarter campaign may raise concerns about its development stage and overall viability. Potential backers might find it challenging to assess the game’s quality and depth without tangible evidence of its progress.

Zig Zag Tag

Zig Zag Tag

“Zig Zag Tag” is a strategic board game where players aim to tag opponents’ runners while safeguarding their own. The modular game board adjusts based on the number of participants, accommodating 3 to 15 players. Each player controls four runners, deciding how many to activate on the board. On their turn, players attempt to tag others by landing on or jumping over them, earning additional turns. To protect their runners when it’s not their turn, players can hide on protected hexes or teleport to different board sections. Captured runners can be reclaimed by reaching the home base of the capturing player. The game offers both “Running Tag,” where one runner is active at a time, and “Team Tag,” allowing up to four active runners per player. The objective is to tag and hold the most runners to secure victory.

While the game’s dynamic board and flexible player count suggest a versatile and engaging experience, the limited information available about the project may raise concerns about its development stage and overall viability. Potential backers might find it challenging to assess the game’s quality and depth without more detailed insights into its mechanics and components.

Foodie Face-off

Foodie Face-off

“Foodie Face-Off” is a strategic board game where players operate food trucks, aiming to earn coins through smart tactics. Each player begins with an identical menu and can serve customers in the ordering area or sell individual menu items to accumulate extra coins. Planning involves placing action tokens on both the main board and personal player boards.

While the game’s concept of managing food trucks and strategic planning is appealing, the Kickstarter campaign’s relatively low funding target may raise concerns about the project’s scope and feasibility. Potential backers might question whether the set goal is sufficient to cover production costs and deliver a quality product.

The Souvenir Ink

The Souvenir Ink

“The Souvenir Ink” is a match memory card game that introduces strategic elements through “Tattoo Trigger” cards. Players take turns flipping cards to find matching pairs, but encountering a “Tattoo Trigger” card can lead to various in-game effects, adding layers of strategy and unpredictability. The game offers multiple play styles, including solo and classic match modes, catering to different preferences.

While the game’s unique twist on the traditional memory format is intriguing, the Kickstarter campaign provides limited information about the project’s development and components. This lack of detail may raise concerns about the game’s readiness and overall viability. Potential backers might find it challenging to assess the game’s quality and depth without more comprehensive insights.

The Tab

The Tab

“The Tab” is a social card game where players assume the roles of bar patrons attempting to pass drink cards to others, all while avoiding accumulating “The Tab.” Each round involves strategic decision-making, bluffing, and deduction as players navigate the drink-passing dynamics. The game offers two editions: the Standard Edition, focusing on straightforward mechanics, and the Deluxe Edition, which introduces action cards that can reverse the passing order, force exchanges, or reveal hidden cards. These elements create shifting alliances and unpredictable turns, ensuring that no one wants to end up with “The Tab.”

While the game’s premise is engaging, the Kickstarter campaign has set a relatively modest funding goal. As of now, the project has garnered limited backing, with a small number of supporters contributing to the campaign. Potential backers may wish to monitor the campaign’s progress and community engagement before deciding to support the project.

Dyingsun

Dyingsun

“Dyingsun” is a physical card game set in the unique universe of Porphyron, the World Cavern, where players select heroes and build or use preconstructed decks to compete for dominance. The game is played entirely with cards, requiring no additional peripherals, though dice may assist in record-keeping.

While the game’s setting and mechanics are intriguing, the Kickstarter campaign provides limited information about the project’s development, and no prototype is shown. This lack of transparency may raise concerns about the game’s readiness and overall viability. Potential backers might find it challenging to assess the game’s quality and depth without tangible evidence of its progress.

Sourcebound

Sourcebound

“Sourcebound” is a trading card game set in the fantasy world of Telessaire, where players assume the roles of Monads—powerful beings striving for control. Players can construct custom decks from six main factions or mix them to create unique strategies. The game introduces an adaptive “Source” system, offering a modern approach to resource management that emphasizes skill over luck.

The Kickstarter campaign highlights the game’s commitment to reviving the essence of classic TCGs while incorporating innovative mechanics. The evolving storyline across multiple chapters aims to keep gameplay fresh and engaging.

Fast Lane

Fast Lane

“Fast Lane” is a tabletop game that subverts traditional racing mechanics by rewarding the slowest player. Players aim to remain on the road as long as possible, with high dice rolls pushing them toward elimination and low rolls keeping them in the game. Unique mechanics allow players to influence each other’s speeds, adding strategic depth to each move. The game emphasizes patience and tactical movement over speed, encouraging players to rethink conventional competition.

While the innovative concept offers a fresh take on board game strategy, the Kickstarter campaign provides limited information about the project’s development, and the funding goal is set relatively low. Potential backers might find it challenging to assess the game’s quality and feasibility without more comprehensive details.

Oganika Arcanum: Diamonds & Duals

“Oganika Arcanum: Diamonds & Duals” is a standalone expansion to the “Oganika Arcanum” series, offering 36 thematically linked puzzles set within the fantasy world of Or, a fading empire on the continent of Embra. The game includes four booklets detailing the culture and history of Or, enhancing the immersive experience. Additionally, it introduces a two-player abstract strategy mode called “Dual,” complete with a dueling board, counters, timers, and instructions. This expansion also serves as a resource for game masters and role-playing enthusiasts, providing material to develop scenarios and campaigns within the Or landscape.

While the project’s creator, Blood Moon Games Ltd, has prior crowdfunding experience, the campaign for “Diamonds & Duals” offers limited information, and a prototype is not showcased. Potential backers may find it challenging to assess the game’s development stage and overall viability without tangible evidence of its progress.

Scavengers

Scavengers

“Scavengers” is an entry-level sci-fi strategy board game where 2-4 players compete to collect 10 units of Warpium, a rare energy source, on a hostile alien planet. Each turn consists of four streamlined phases: deploying units, expanding territory, and engaging in tactical battles, offering a fast-paced yet deeply strategic experience. The modular tile system ensures that no two playthroughs are identical, boasting over 8 trillion possible battlefield configurations. A unique D12 and D4 dice system introduces dynamic and unpredictable events, requiring players to balance calculated strategies with adaptability.

The Kickstarter campaign for “Scavengers” is currently live, aiming to bring this accessible yet engaging game to a broader audience. The game combines economic management, strategic decisions, chaotic elements, and traditional dice battles, making it suitable for both seasoned strategists and newcomers to tabletop gaming.

Rust & Rebellion

Rust & Rebellion

“Rust & Rebellion” is a 2-8 player competitive survival game set in a post-apocalyptic steampunk world. Players lead bands of survivors through a devastated landscape, scavenging for resources, fending off threats, and facing dilemmas that shape their journey. Each playthrough introduces a new, unpredictable apocalypse—such as alien invasions, rampaging kaiju, mechanized insect swarms, or demonic incursions—ensuring a unique experience every time. Players must manage resources and prepare for each round’s crisis by assigning survivors to one of four skill areas: Farming, Engineering, Scavenging, or Defense. The game features “betrayal dice,” adding unpredictability to every roll and increasing the challenge. Victory conditions vary with each apocalypse, often allowing for multiple winners, though typically only one or two players succeed in each game.

The Gamefound campaign for “Rust & Rebellion” offers limited information about the project’s development, and a prototype is not showcased. Potential backers may find it challenging to assess the game’s readiness and overall viability without more comprehensive details.

Aridnyk

Aridnyk

“Aridnyk” is a tile placement game for 1-4 players, drawing inspiration from Ukrainian mythology and set in the Carpathian Mountains. Players assume the roles of shepherds guiding their flocks from spring to fall, seeking fertile pastures while encountering ancient spirits and navigating their intricate plots. The game is based on a namesake comic book from UA Comix, immersing players in the unique culture of the Hutsuls, a Ukrainian ethnic group known for blending Christian and pagan traditions.

During their turn, players place tiles from their hand, activating abilities such as moving their shepherd, interacting with spirits, drawing cards, or gaining sheep. Movement onto new tiles can trigger additional effects, and players may utilize trinket or plot cards to gain advantages, provided specific conditions are met. The game concludes when all tiles are placed, with the player possessing the largest flock declared the winner.

Retro Dune Trading Card Game

Retro Dune Trading Card Game

“Retro Dune Trading Card Game” is a customizable card game set in the Dune universe, designed for two players with role-playing elements. The gameplay involves each player laying down location cards that serve as the setting, followed by character, weapon, vehicle, event, and other cards. Players engage in battles across various locations, with the loser taking damage by losing cards from their deck; the first player to deplete their deck loses the game. According to the campaign details, approximately 80% of the playing cards have been designed, and playtesting is ongoing to ensure balanced gameplay.

However, there are significant concerns regarding the project’s legitimacy and feasibility. Notably, the campaign does not indicate that the creator has secured the necessary licensing rights to use the Dune intellectual property, raising potential legal issues. Additionally, the project lacks a prototype, and the funding target is set relatively low, which may be insufficient to cover the costs associated with developing a licensed trading card game. Potential backers should exercise caution and thoroughly assess these factors before considering support for this project.

Rift Runners

Rift Runners

“Rift Runners” is a trading card game, drawing inspiration from classic TCGs like Yu-Gi-Oh! Players collect cards to build customized decks, select a Rift Monarch to access special powers, and deploy fighters, equipment, and actions to reduce their opponent’s HP to zero.

The Kickstarter campaign for “Rift Runners” set a relatively low funding target, as the creators do not require crowdfunding to release the game. Despite this, the campaign has attracted significant support, with an average pledge of $275 per backer. This indicates a strong interest and confidence in the project’s potential within the community.

Jurassic Roll + Jurassic Memory

Jurassic Roll

“Jurassic Roll” and “Jurassic Memory” are two engaging print-and-play games that transport players into a thrilling dinosaur-themed adventure. In “Jurassic Roll,” players must strategically feed dinosaurs and guide them away from an erupting volcano by rolling five dice each turn. This roll-and-write game offers various scoring paths, including collecting dinosaur eggs, unearthing fossils, and rescuing different dinosaur species. The simultaneous play for 1-9 players ensures a dynamic and interactive experience. On the other hand, “Jurassic Memory” is a memory-based game where players flip cards to rescue dinosaur eggs while avoiding predators like the T-Rex. The game concludes with the impact of a meteorite, and the player who rescues the most eggs emerges victorious.

Both games are designed for easy accessibility, requiring minimal setup and materials, making them ideal for quick play sessions. The print-and-play format allows players to dive into the action without waiting for physical components. The combination of strategic decision-making in “Jurassic Roll” and memory challenges in “Jurassic Memory” provides a well-rounded gaming experience that caters to a wide audience.

Smol Batl

Smol Batl

“Smol Batl” is a quick, strategic, goblin-themed dice game designed for two players, with an expansion accommodating up to four. Players command goblin armies represented by special dice, deploying warriors onto the battlefield each turn. The game introduces a unique mechanic where the leading player dictates where their opponent must place a goblin, while the opponent chooses which goblin to deploy, adding layers of strategy and unpredictability.

While the game promises engaging tactics and replayability, the limited information available about the project raises some concerns. Potential backers may find it challenging to fully assess the game’s depth and quality without additional details or reviews. As with any crowdfunding endeavor, it’s advisable to approach with caution and seek out as much information as possible before making a commitment.

Cosmic Conquest

Cosmic Conquest

“Cosmic Conquest” is an exhilarating 2-4 player dice-rolling game that combines combat and strategy in a fast-paced skirmish setting. Players assemble teams of three Contenders, each possessing unique abilities, to vie for galactic dominance. The game features a distinctive combat system that integrates dice rolls, card play, and Contender powers, ensuring dynamic and engaging gameplay. With its captivating artwork, collectible miniatures, and rich lore, “Cosmic Conquest” offers a deeply immersive experience that encourages repeat play.

The Kickstarter campaign for “Cosmic Conquest” is spearheaded by Ridge Kiley, known for the “Alpha Clash” series, reflecting a strong track record in successful crowdfunding endeavors. The campaign showcases the game’s components, stretch goals, and exclusive rewards for backers, highlighting the project’s commitment to quality and community engagement. This initiative aims to bring the cosmic skirmish experience to tabletops worldwide, inviting players to etch their names into the annals of the Alpha Clash universe.

Studworld

Studworld

“Studworld” is a competitive board game designed for two players, each tasked with creating a new world using LEGO pieces. Players aim to complete various tasks to earn points while strategically hindering their opponent’s progress. The game features a large board, played with 20 studs and 88 terrain pieces, offering a longer and more strategic experience for enthusiasts.

Players can utilize structures like temples to secure their points or deploy bridges to block their opponents, adding layers of strategy and complexity to the gameplay. The game’s design encourages creative and tactical thinking, making it appealing to both LEGO fans and board game enthusiasts.

Nebula Drifters: The Lost Voyage

Nebula Drifters: The Lost Voyage

“Nebula Drifters: The Lost Voyage” is a cooperative board game for 1-5 players, set on a vast, uncharted alien planet. Players assume the roles of survivors, marooned by a ruthless corporation that abandoned its colonization plans after failing to see quick progress. As one of the forgotten, you must rally your fellow survivors, work together to gather resources, overcome obstacles, and tackle deep dungeons, deepening your bonds and enhancing your survival skills.

Each game session unfolds through a quest that challenges players to explore mysterious landscapes, discover ancient technologies, and adapt to the ever-changing environment. Choose your path wisely, as each decision impacts the group’s overall success. With every day passing, survivors grow stronger and more adept, slowly transforming from castaways to pioneers of a new world. Whether playing solo or with friends, “Nebula Drifters: The Lost Voyage” offers an immersive experience of survival, cooperation, and adventure.

Whiskers And Fins

Whiskers And Fins

“Whiskers and Fins” is a 2-4 player deduction card game where participants strategically uncover opponents’ fish while avoiding mischievous cats. Each player arranges a 5×5 grid of 25 face-down cards, consisting of 13 fish and 12 cats. The objective is to collect the most fish by deducing the continuous path of fish in opponents’ grids, flipping over at least two cards per turn. Revealing a cat after the second pick ends the turn and results in the loss of a previously collected fish. Players are sidelined after revealing six cats, and the game concludes when all are sidelined or no valid moves remain; the player with the most fish wins.

The game’s creator, Jordan, previously launched a Kickstarter campaign in early 2024, which was canceled due to insufficient funding. A renewed campaign is currently active, aiming to bring this family-friendly strategic card game to a wider audience. The project has garnered attention on social media platforms, with the official Instagram account sharing updates and engaging with potential backers.

The Fisherman Game

The Fisherman Game

“The Fisherman Game” invites players to captain deep-sea fishing vessels, venturing into uncharted waters in pursuit of the ultimate catch. Players select their ships, assemble crews, and manage resources like fuel and equipment to navigate four distinct maritime zones, from coastal areas to the mysterious deep ocean. The game offers various objectives, including economic goals and specific missions such as capturing particular species or rescuing unique creatures. A campaign mode is also available, enhancing replayability.

Despite the intriguing premise, the project’s Kickstarter page provides limited information, lacking visual prototypes or detailed gameplay demonstrations. The funding goal is set relatively low, which may raise concerns about the project’s feasibility. Additionally, the creator has prior experience with crowdfunding, but a similar project was previously canceled due to insufficient funding. Potential backers might approach this campaign with caution, considering these factors.

Landfall

Landfall

In “Landfall,” 2 to 4 players engage in a light, 30-minute strategy game where they control volcanoes to shape a 3D island that evolves during play. The objective is to be the first to construct three specific land formations: a mountain, a valley, and a plain. Players move volcanoes around the island, strategically placing tiles to create these formations. The game’s design emphasizes accessibility, allowing players to learn the rules quickly and start playing almost immediately.
The 3D island component adds a tactile and visually engaging element to the gameplay, enhancing the overall experience. The game’s creator, Josh Roberts, has previously demonstrated success in crowdfunding projects, suggesting a reliable delivery of the game.

Northgard: Uncharted Horizons

Northgard: Uncharted Horizons

“Northgard: Uncharted Horizons” is an expansion for the Viking-themed 4X board game “Northgard: Uncharted Lands.” This expansion enriches the base game by introducing new modules, including a solo play mode, additional clans, and formidable creatures, thereby enhancing strategic depth and replayability. Players can now explore uncharted territories with fresh challenges and diverse gameplay options.

The Kickstarter campaign for “Northgard: Uncharted Horizons” has been met with enthusiasm, significantly surpassing its initial funding goal. The project’s success reflects the community’s strong support and anticipation for the expanded content. The addition of new clans and creatures promises to diversify strategies and enrich the overall gaming experience. For those seeking to delve deeper into the Northgard universe, this expansion offers a compelling opportunity to enhance their adventures.

Battle For Faytarra

Battle For Faytarra

“Battle For Faytarra” is a turn-based strategy game where players engage in crafting, upgrading, moving, and attacking actions each turn.

The Kickstarter campaign for “Battle For Faytarra” has set a relatively low funding target, which may raise concerns about the project’s feasibility. Additionally, limited information is available about the game’s mechanics, artwork, or components, making it challenging to assess the project’s potential.

Storm Weavers: Stronghold

Storm Weavers: Stronghold

“Storm Weavers: Stronghold” is a story-driven tabletop game where players navigate a fantasy realm as dwarven heroes. Utilizing a scratch-off map, players uncover new areas and engage with the Story Book, which directs the narrative based on their choices. Encounters involve tactical battles on maps, requiring strategic use of cards representing strength, magic, and cunning.

The game is a relaunch following a previous campaign that did not meet its funding goal within 48 hours. This time, the funding target has been set lower.

Advanced Persistent Threat

Advanced Persistent Threat

“Advanced Persistent Threat” is a cyber security and hacking-themed card game where players defend their networks while attempting to infiltrate opponents’. Each player selects an Adversary card and begins with a Staging Server, a Small DDOS Zero-Day card, and a reference card, forming their initial network. The game involves deploying various assets such as servers, software, malware, exploits, and zero-day attacks to expand and protect one’s network or disrupt others’. Players take turns drawing cards, playing one card per turn, and managing their network’s defenses and offenses. The objective is to be the first to have six servers in your network; if the deck is exhausted before this, the player with the most servers wins.

The Kickstarter campaign for “Advanced Persistent Threat” aims to bring this strategic card game to a wider audience. The game offers an engaging experience for those interested in cyber warfare and strategic gameplay, challenging players to balance defense and offense in a constantly evolving digital battlefield.

Traumatarium: Deckulus

Traumatarium; Deckulus

“Traumatarium: Deckulus” is a solo dungeon crawler card game inspired by the original “Traumatarium” video game. Designed for quick setup and play, each card represents events, monsters, items, or bosses, allowing players to experience a dungeon adventure in a compact format.

The Kickstarter campaign for “Traumatarium: Deckulus” has successfully surpassed its funding goal, indicating strong support from the community. The game’s unique art style, contributed by various talented artists, has been highlighted as a notable feature.

Omni 5

Omni 5

“The “Omni 5” is a modular, 3D-printable storage system tailored for painters and hobbyists, offering customizable configurations to suit various workspace needs. Designed to elevate any hobbyist station, it allows users to create a personalized setup that enhances organization and efficiency.

The Kickstarter campaign for “Omni 5” has garnered significant support, reflecting the community’s enthusiasm for innovative storage solutions. The project’s creator, FantasyDesigns, brings prior crowdfunding experience, adding credibility to the initiative.

Math Monsters

Math Monsters

“Math Monsters” is a card game designed to make learning math both fun and engaging for players. In this game, participants use addition, subtraction, multiplication, and division to discover unique creatures from across the galaxy, aiming to become the greatest scientist. The gameplay emphasizes turning equations into an exciting adventure, allowing players to practice essential math skills in a hands-on manner. Whether at home or in the classroom, “Math Monsters” seeks to build confidence, enhance problem-solving abilities, and improve mental math speed, all while ensuring an enjoyable experience.

However, it’s important to note that the project has set a relatively low funding target, which may raise questions about its financial planning and resource allocation. Additionally, the limited information available about the project could make potential backers cautious, as a lack of transparency might impact trust and confidence in the game’s development and delivery.

Shark Attack

Shark Attack

“Shark Attack” is a strategic card game where players aim to protect their school of minnows from predatory sharks. Each participant arranges their minnows on a grid, employing tactics to shield them from shark attacks. The objective is to be the last player with surviving minnows, requiring careful planning and anticipation of opponents’ moves.

While the game’s premise is intriguing, there is limited information available about the project. Additionally, the funding target is set relatively low, which may raise questions about the project’s scope and production quality. Potential backers might consider seeking more details before committing support.

Artistry

Artistry

“Artistry” is a strategy board game set during the Art Nouveau movement, where 1 to 4 players act as aspiring artists aiming to create the most renowned art studio. Players collect materials and craft patterns to gain renown, advancing their artisans from apprentices to master crafters. The game features a simple ruleset with deep strategic gameplay, complemented by beautiful illustrations and ceramic tile-inspired pieces.

The Kickstarter campaign for “Artistry” has been highly successful, significantly surpassing its initial funding goal. Backers can choose between standard, deluxe, and jewelry box editions, each offering unique components and aesthetic appeal.

Chess-à-Tête

Chess-à-Tête

“Chess-à-Tête” reimagines traditional chess as a dynamic card game, blending classic strategy with modern mechanics. Players command armies of pawns, knights, rooks, bishops, and queens to protect their king and outmaneuver opponents. Each piece possesses unique abilities, adding layers of depth to the gameplay. The objective is to eliminate the opposing king or achieve a complete army to play the decisive Checkmate card.

The game offers a fresh experience for both chess enthusiasts and newcomers. While the rules are straightforward, mastering the interplay of cards and abilities presents an engaging challenge. However, some players have noted that the rulebook lacks clarity in certain areas, potentially leading to confusion during initial playthroughs. Despite this, “Chess-à-Tête” has been praised for its clever design and intuitive gameplay, making it a noteworthy addition to the card game genre.

Lair: Yanar's Vault

Lair: Yanar's Vault

“Lair: Yanar’s Vault” is a cooperative board game where players become heroes defending the town of Genemshyr from the formidable Red Dragon, Ardor. The objective is to collaborate effectively to defeat Ardor before the game deck is depleted. Players utilize major and minor abilities, navigate movement phases, and strategically collect ‘Weak Point’ cards to inflict damage on the dragon. The game also introduces ‘Rampage Events,’ adding unpredictability and requiring adaptive strategies.

The Kickstarter campaign for “Lair: Yanar’s Vault” has set a modest funding goal, reflecting a targeted approach to production. The campaign has garnered support, indicating interest in its cooperative gameplay and thematic depth. Potential backers can find more information and support the project on its Kickstarter page.

The Megan 2.0

The Megan 2.0

“The Megan 2.0 is Geeknson’s latest innovation in gaming furniture, designed to cater to both avid gamers and those seeking a versatile dining solution. This modular table features a spacious recessed play area, accommodating various game sizes and player counts. Its sleek design ensures seamless integration into any home setting, effortlessly transforming from a gaming hub to an elegant dining table with the addition of tabletop leaves.

Enhancing the gaming experience, the Megan 2.0 offers a range of thoughtfully designed accessories. Options such as LED lighting, integrated storage solutions, and acrylic components like card dispensers and colorful bins keep gaming sessions organized and immersive. Geeknson’s commitment to quality and user feedback is evident, making the Megan 2.0 a noteworthy consideration for those looking to elevate their gaming and dining experiences.

Suros: The Board Game

Suros: The Other Dimension

“Suros: The Board Game” is a cooperative experience where 1-3 players assume the roles of scientists investigating a mysterious substance known as Ichor, which has transformed alien life into mutant beasts. Players spend action points to move, use abilities, and engage in combat using attack dice. As they progress, they can acquire mutations to enhance their abilities and equip new gear, strengthening their characters to face increasingly powerful foes. The game culminates in a final boss battle after defeating three mutants, unlocking further secrets of the Ichor.

The project has undergone previous crowdfunding attempts, including a campaign titled “Suros: The Other Dimension” on Gamefound. Potential backers may wish to review the project’s history and available information to make an informed decision.

Who’s Getting Cancelled

Who’s Getting Cancelled

“Who’s Getting Cancelled” is a card game designed to ignite conversations by challenging players’ opinions, determining if they are valid or deserving of a “Red Card.” The game aims to create engaging discussions among participants.

However, the Kickstarter campaign lacks a prototype or visual representation of the game’s components, making it difficult to assess its quality and gameplay experience.

Fluffy Paw Play: Dogged Out

Fluffy Paw Play: Dogged Out

“Fluffy Paw Play: Dogged Out” is a card game that immerses players in canine-inspired fun, with actions reflecting a dog’s favorite activities like tickles, treats, and toys. Players engage in mini-games such as fetching and tugging, aiming to capture the playful essence of a dog’s daily life.

The Kickstarter campaign, led by creator Andrew Butkus, has garnered attention, reaching 90% of its funding goal by the second day. However, the campaign currently lacks a prototype, making it challenging for potential backers to fully assess the game’s quality and playability.

Age of Change: Mining Operations

Age of Change: Mining Operations

“Age of Change: Mining Operations” is a lightweight, family-friendly board game that transports players to the early 20th century, where they assume the roles of miners seeking valuable resources. Designed for 2-4 players, the game offers approximately 30 minutes of engaging playtime, making it an excellent choice for family game nights. Players navigate through a dynamic mining landscape, created by placing mine shaft tiles, as they collect gold, silver, and coal while avoiding obstacles like collapsing tunnels. The blend of strategy and luck ensures that each game session is unique and exciting.

Despite its appealing premise, the Kickstarter campaign for “Age of Change: Mining Operations” lacks a prototype display, making it challenging for potential backers to assess the game’s quality and components. However, the game is designed to be accessible, with straightforward rules that serve as an excellent introduction to more complex board games. This approachability makes it suitable for children and new board gamers, providing an enjoyable experience without the intimidation of extensive rulebooks.

Win or Die

Win or Die

“Win or Die” is a fast-paced, competitive skirmish wargame where players assume the roles of commanders from five distinct factions, each with unique leaders and units. Drawing inspiration from classic games like Stratego, it emphasizes legion formation, fog of war, terrain occupation, and resource management. Players engage in 1v1 battles, strategically deploying units without prior knowledge of their opponent’s setup, aiming to outmaneuver and defeat their adversaries.

The game was initially released in China in 2020, receiving positive feedback with a score of 7.9 on Gstone, a prominent Chinese board game platform. After three years of refinement, the current version boasts improved components and artwork, enhancing both readability and player experience. The ongoing Gamefound campaign seeks to introduce “Win or Die” to a broader audience, offering an engaging blend of strategy and tactical gameplay.

Victory Garden

Victory Garden

“Victory Garden” is a roll-and-write game set in 1942 rural United States, where 1-4 players manage homesteads to support the war effort. Each round consists of two phases: the work phase, where players roll dice to select areas of their homestead to develop features like vegetable plots, water collection systems, and livestock pens; and the market phase, where resources are used to contribute to community events or prepare authentic recipes. Fully cultivating homestead areas, stockpiling goods, and participating in community activities earn prestige points, with the highest scorer winning.

The game emphasizes dice drafting and resource management, offering a light yet strategic experience suitable for ages 12 and up. Its Kickstarter campaign, led by designer Adam Hnatkovich, aims to bring this World War II-themed farming game to life, inviting backers to support its production.

Equation Hi-Lo

Equation Hi-Lo

“Equation Hi-Lo” is a strategic card game that combines elements of mathematics and poker, challenging players to construct equations aiming to get as close as possible to the target numbers 1 (low) or 20 (high). Players utilize randomly dealt number cards (ranging from 1 to 10) and arithmetic operation cards—including addition, subtraction, multiplication, division, and square roots—to form their equations. The game incorporates poker-style betting, allowing players to bluff or confidently wager based on their equations, adding a layer of psychological strategy to the mathematical challenge.

The Kickstarter campaign for “Equation Hi-Lo” is currently active, seeking funding to bring this innovative blend of mental math and strategic gameplay to a wider audience. Despite the engaging concept, there is limited information available about the project’s development progress, and a prototype has not been showcased in the campaign materials. Potential backers may wish to consider these factors when deciding to support the project.

Fix-N-Flip The House Resale Boardgame

Fix-N-Flip

“Fix-N-Flip: The House Resale Boardgame” is a business-themed game where players act as property investors, bidding on houses, purchasing materials, hiring workers, and managing repairs to resell properties for profit. The objective is to navigate various challenges, including city events and financial management, to become the top real estate mogul.

The Kickstarter campaign for this game provides limited information and does not showcase a prototype, making it difficult to assess the game’s development stage and quality. Potential backers may wish to consider these factors when deciding to support the project.

Bark Magic: Ultimutt Edition

Bark Magic

“Bark Magic: Ultimutt Edition” is an expanded and redesigned version of the original “Bark Magic” card game, offering 2 to 8 players an engaging experience where they manage hands of spell cards, participate in dice-based trials, and unearth relics. The game introduces new wizards, spells, trials, and modes, enhancing its replayability and strategic depth.

Currently, the Kickstarter campaign has achieved 63% of its funding goal, with 18 days remaining. The creator, Ben Bertoli, has been actively promoting the game, including sharing updates and engaging with the community on social media platforms.

Holy Crab

Holy Crab

“Holy Crab” is a competitive card game for 2 to 6 players that blends elements of poker with unique mechanics, creating an unpredictable and strategic gaming experience. Players engage in a “shell-shocking battle for supremacy,” combining luck, strategy, and a bit of bluffing.

The current Kickstarter campaign has set a funding goal of £5,000 but has garnered minimal support thus far. Notably, a similar project by the same creators failed to meet its funding goal in a previous campaign. Potential backers may wish to consider these factors and the limited information available about the project before deciding to support it.

Los Banditos: The Train Heist Card Game

Los Banditos

“Los Banditos: The Train Heist Card Game” immerses players in an Old West train heist scenario where each Bandito competes to build and rob trains for points. Players take turns constructing trains using carriage and caboose cards, aiming to score by deploying locomotive or escape car cards. The Bandito accumulating the most points over five rounds emerges victorious.

To add depth and unpredictability, action cards enable players to disrupt opponents by stealing cards, doubling train points, or altering the direction of play. The game’s artwork is richly detailed, offering new visual elements to discover with each playthrough.

Cosmos

Cosmos

“COSMOS” is a trick-taking card game that introduces a unique “Collision” system, where players aim to avoid taking tricks by managing card conflicts of the same rank. Each turn, players play one card from their hand, and the player who plays the “Best Card”—defined as the highest rank card among the most numerous suits—takes the trick. The objective is to take the fewest tricks each round, with the game ending when a player reaches a specific number of tricks; the player with the fewest total tricks at that point is declared the winner.

The game features elegant and stunning planetary artwork, enhancing the thematic experience. Its simple setup and easy-to-understand rules make it accessible, while the strategic depth offers engaging gameplay for both casual and seasoned players.

Cat Packs: Meow Resort

Cat Packs: Meow Resort

“Cat Packs: Meow Resort” is an expansion to the original “Cat Packs” game, introducing 30 new vacation-themed cat cards. Players draft and position these uniquely illustrated cats to form their ideal feline ensemble, aiming to earn “catshine” by assembling specific sets, strategically placing cards, and participating in power struggles.

The expansion maintains the original’s engaging blend of card drafting and tile placement, enriched by the new resort-themed content. The Kickstarter campaign has surpassed its funding goal, indicating strong community support.

1811: Albuera Second Edition

1811: Albuera 2nd Edition

“1811: Albuera Second Edition” is a tactical board game that simulates the historic Napoleonic battle between Marshal Soult’s French forces and the Allied armies of Marshal Beresford and General Blake in Spain. Utilizing the “Fix Bayonets!” system, this battalion-level game emphasizes command and control, with players managing infantry, cavalry, and artillery units across a hex-based map. The game offers detailed mechanics for skirmishes, artillery fire, cavalry charges, and infantry assaults, providing a nuanced representation of Napoleonic warfare.

In this second edition, the game has been enhanced with updated components, including a mounted map, redesigned counters, and streamlined rules. The project is currently seeking funding on Gamefound, with a goal set at half of its previous target, aiming to make the game more accessible to a broader audience.”

Point Galaxy + Propolis

Point Galaxy

“Flatout Games, known for titles like “Point Salad” and “Cascadia,” is introducing two new games: “Point Galaxy” and “Propolis.” “Point Galaxy” is a card-drafting, sequence-building game where players expand their galaxies by arranging planets in numerical order, earning bonuses through strategic placement. With over 140 unique double-sided cards, each game offers a fresh experience.

“Propolis” is a worker placement and engine-building game for 1-4 players, set in a medieval bee colony. Players deploy worker bees to collect pollen, fortify positions, and construct hives, aiming to build the most prestigious home for their queen. The game combines area control and tableau-building mechanics, providing strategic depth in a compact format.

Both games are currently seeking funding on Kickstarter, reflecting Flatout Games’ commitment to delivering engaging and accessible gaming experiences.

Sudds & Malone

Sudds & Malone (2025)

“Sudds & Malone” is a medium-light competitive Eurogame set in 1938 New York, where players embody detectives unraveling a city-wide conspiracy. The game combines strategic card management, tactical dice drafting, and clever set collection, with hidden information adding layers of intrigue. Players draft dice to perform actions such as improving skills, interviewing suspects, investigating for evidence, and tackling new cases.

Designed by Adam West and published by CrossCut Games, “Sudds & Malone” accommodates 2 to 4 players and offers a playtime of 60 to 90 minutes. The Kickstarter campaign reflects the creators’ experience in crowdfunding projects.

Monster Mixology

Monster Mixology

“Monster Mixology” is a push-your-luck, print-at-home game designed for 1-6 players, with each game lasting approximately 10 minutes per player. Players assume the roles of monster bartenders, concocting magical potions by combining various ingredients, aiming to craft the most potent elixirs without causing explosive mishaps. The game offers a solo mode featuring the Mixolo-Bot, providing a challenging AI opponent for individual play.

The Kickstarter campaign for “Monster Mixology” highlights its accessibility and replayability, featuring variable playing sheets and an optional companion app to enhance the gaming experience. As a print-and-play game, it offers a cost-effective option for gaming enthusiasts seeking quick and engaging gameplay sessions.

Wind in the sails: The Rise of Ancient Empires

Wind in the sails: The Rise of Ancient Empires

“Wind in the Sails: The Rise of Ancient Empires” is a dynamic strategy game designed for 2 to 4 players, each leading one of five unique factions. Players navigate through seven distinct scenarios, each influenced by various events that can significantly alter gameplay. The game emphasizes resource management, strategic building, trade, expeditions, and military development. Players gather resources, construct buildings, engage in trade, embark on expeditions, and expand their military presence to accumulate Prosperity points. The game concludes when a player reaches 15 Prosperity points.

The game offers a rich blend of strategic depth and replayability, with each faction providing unique advantages. However, the complexity of managing multiple resources and actions may present a learning curve for new players. The reliance on various events to modify scenarios adds unpredictability, which can be both refreshing and challenging. Overall, “Wind in the Sails” promises an engaging experience for those who appreciate intricate strategy games set in an ancient world.

Beat

Beat

“BEAT” is a party card game designed to challenge players with daring questions, where maintaining composure is as crucial as honesty. The game incorporates a pulse detector to monitor players’ heart rates, adding a layer of tension as participants strive to keep calm under scrutiny.

The game’s promotional materials emphasize its edgy and uncensored nature, aiming to push boundaries and provoke strong reactions. However, some skepticism arises due to the project’s presentation; notably, the promotional video has been perceived as inauthentic, raising concerns about the campaign’s credibility. Additionally, the project’s creator, Monkey Republic Games, has limited crowdfunding experience, with previous campaigns either canceled or failing to meet funding goals, which may affect potential backers’ confidence.

Champions of Midgard

Champions of Midgard

“Champions of Midgard” is a Viking-themed worker placement game that combines strategic planning with dice-based combat. Players assume the roles of Viking leaders defending their harbor town from mythological Norse creatures like trolls and draugr. By assigning workers to gather resources, recruit warriors, and embark on perilous journeys, players aim to gain glory and the favor of the gods. The game uniquely blends traditional worker placement mechanics with the unpredictability of dice rolling, representing the warriors in battle. Its engaging theme and mechanics have made it a standout title in the board gaming community.

The upcoming 10th Anniversary Edition elevates the original experience with all-new artwork, premium components, and a comprehensive collection of expansions and promos. This collector’s edition not only enhances the visual and tactile aspects of the game but also introduces a solo mode, catering to a broader range of players. It’s a testament to the game’s enduring appeal and the publisher’s commitment to delivering a refined and immersive Viking adventure.

Kaijus from Space!

Kaijus from Space

“Kaijus from Space!” is a cooperative tabletop game where up to five players embody giant extraterrestrial monsters aiming to wreak havoc on Earth. Drawing inspiration from classic Japanese monster movies of the 1970s and 1980s, the game combines playful humor with strategic depth. Players control unique kaijus, each possessing dynamic abilities that evolve throughout the game, transitioning through three distinct forms as they sustain damage. This evolution enhances their powers but also introduces new challenges. The primary objective is to collaborate in destroying city infrastructures while contending with human defenses, including event cards, robotic champions, and towering mechas. Success hinges on effective teamwork to neutralize these defenses and accumulate enough destruction tokens to secure victory.

The game’s design emphasizes physical interactions among players, blending the social engagement of a party game with mechanisms that reward planning and shared tactics. This approach ensures accessibility for newcomers while offering strategic depth for seasoned gamers. The Kickstarter campaign for “Kaijus from Space!” has garnered attention, achieving over 500% of its initial funding goal with several weeks remaining, indicating a strong interest and support from the gaming community.

Thief's Market

Thief's Market

“Thief’s Market” invites players into a world of cunning and strategy, where each participant embodies a thief eager to claim the richest share of loot. The game begins with rolling custom-engraved dice to determine the available treasures. Players then face the choice of taking a portion of the loot from the center or daringly stealing another player’s haul, returning one item to the middle as a consequence. The acquired gems and gold can be used to recruit henchmen, acquire magical items, and execute solo heists, all aimed at building a unique engine to outwit opponents.

The game’s core mechanic of dividing and stealing loot offers a fresh and engaging experience. However, some players feel that the game can extend longer than anticipated, potentially affecting its replayability. Additionally, the iconography on the cards may present a learning curve for newcomers, requiring time to fully grasp. Despite these aspects, “Thief’s Market” provides a unique blend of risk and reward, appealing to those who enjoy strategic decision-making and interactive gameplay.

Companion Quest

Companion Quest

“Companion Quest” is a cooperative game for 1-4 players, where participants embody gnomes on a mission to thwart the mischievous creature Gu’Gu, who has unleashed chaos by opening portals across the land. Players navigate various locations, facing challenges that require collecting magical energy cubes (dice), snacks (resources), and recruiting fantastical companions, each offering unique abilities to manipulate dice outcomes. The objective is to complete quests before the mischief meter reaches its limit, ensuring order is restored.

The game emphasizes strategic decision-making and teamwork, as players must effectively utilize their companions’ abilities and resources to overcome obstacles. Its fast-paced nature and accessible mechanics make it appealing to both casual and seasoned gamers. Developed by Ghostfire Gaming, known for their experience in crowdfunding projects, “Companion Quest” has garnered attention for its engaging gameplay and charming theme.

Manatee Sanctuary

Manatee Sanctuary

“Manatee Sanctuary” is a family-friendly game where players draft cards using an “I split, you choose” method over three rounds. Players decide to use their cards for actions like attracting manatees and producing food or expanding their sanctuary to accommodate more manatees and boost food production. Each manatee type has unique effects, and players must ensure all are fed before scoring points based on the number and type of manatees and the round. After three rounds, the player with the most points wins. The game offers multiple modules and play options to cater to both families and hobby board gamers.

The game’s engaging mechanics and thematic focus on manatee conservation provide an educational and enjoyable experience. The inclusion of various modules enhances replayability, appealing to a wide range of players. Developed by Warped Reality Games, known for their experience in crowdfunding projects, “Manatee Sanctuary” has garnered attention for its blend of strategy and accessibility.

Game Theory Tables

Game Theory Tables

“Game Theory Tables has launched its “Crafted for Connections 2025″ Kickstarter campaign, introducing innovative gaming tables designed to enhance social interactions. The campaign features the Arena Digital Game Table, equipped with a 65” 4K UHD touchscreen and built-in mini-computer, offering an immersive digital gaming experience. Additionally, the Origins 2.0 Table boasts a magnetic rail system for versatile accessory attachment, in-table power outlets including USB ports, and an Ultra Armor Stain Finish for enhanced durability. For those seeking larger options, the Origins MAX comes in various widths, accommodating up to ten players, catering to RPG groups and wargamers alike.

The campaign also offers a range of accessories, such as utility shelves, card holders, and wine glass holders, all compatible with the magnetic rail system. Game Theory Tables has a history of successful crowdfunding projects, reflecting their experience in delivering quality gaming furniture. While the tables are praised for their robust construction and innovative features, potential backers should consider factors like delivery logistics and assembly requirements when supporting the campaign.

Auberg-inn

Auberg-inn

“Auberg-inn” invites players to manage a medieval Scottish inn, aiming to develop it successfully enough to host the King of Scotland. The game employs a blend of strategic planning and resource management, challenging players to expand their establishments and attract patrons.

The Kickstarter campaign highlights the creators’ personal connection to the project, sharing that it was developed by two childhood friends, Olivier and Jérémie. This personal touch may resonate with backers, adding a layer of authenticity to the game’s development.

Cannibal World

Cannibal World

“Cannibal World” is an expandable dueling card game set in a post-apocalyptic world, where players take control of one of four factions vying for survival. The game offers strategic deck customization, allowing players to fine-tune their faction’s strengths while managing resources and engaging in tactical combat. Each turn presents crucial choices—whether to summon creatures, initiate attacks, or utilize special abilities—using meat counters as a core mechanic. Combat blends melee and ranged attacks, emphasizing positioning and resource efficiency to gain the upper hand.

Victory in “Cannibal World” is achieved by either eliminating all of an opponent’s creatures or successfully ransacking their habitat three times. The game’s emphasis on deck-building, tactical maneuvers, and faction-specific abilities ensures high replayability and a deeply strategic experience. With a unique setting and intense one-on-one battles, it promises to be an engaging choice for competitive card game fans.

orgaNicer

orgaNicer

“orgaNicer” provides a well-thought-out solution for storing neoprene mats used in board games, card games, and miniature war games. Designed for efficiency and protection, these storage organizers help keep gaming spaces tidy while ensuring mats remain in excellent condition. With various sizes available, they accommodate everything from large tabletop mats to smaller card game mats, offering flexibility for different gaming setups. The durable construction and fabric pockets enhance longevity, making them a practical addition to any gamer’s collection.

Each “orgaNicer” includes hooks and webbing bands, allowing for easy mounting on doors, shelves, or hangers, maximizing storage without cluttering the room. Whether storing mats for a dedicated gaming table or organizing a collection for transport, the different pocket sizes and orientations provide tailored solutions. By addressing a common storage challenge, “orgaNicer” offers both convenience and protection, making it an appealing choice for gamers looking to keep their mats accessible and well-maintained.

Hot Pot

Hot Pot

“Hot Pot” is a card game that brings the communal joy of traditional hot pot dining to the tabletop. Designed for 3-5 players, it involves selecting favorite ingredients like shiitake mushrooms, pork belly, wombok, and crabsticks to add to a simmering pot. Players must time their scoops carefully—acting too early might yield fewer points, while waiting too long risks opponents claiming the best ingredients.

The game’s Kickstarter campaign highlights the designer’s prior crowdfunding experience, suggesting a well-planned project. The theme captures the essence of shared meals, promoting interaction and strategic play. However, the game’s success will depend on the balance between simplicity and depth, ensuring it appeals to both casual and seasoned gamers.

Manhattan Project: Energy Empire

“Manhattan Project: Energy Empire” is a strategic board game where players lead nations in the atomic age, focusing on building industry, commerce, and government infrastructure. The game employs worker placement, tableau-building, and resource management mechanics. Players choose between working—placing workers on the main board and activating structures in their tableau using energy—and generating, which involves renewing their energy supply by rolling dice representing various energy sources like nuclear, coal, oil, and solar. The game emphasizes balancing industrial advancement with environmental impact, as increased industrial activity can lead to pollution, affecting the nation’s prosperity.

The game’s design offers a blend of strategic depth and thematic engagement, with players needing to carefully manage resources and environmental considerations. The inclusion of expansions like ‘Cold War’ and ‘UN Envoys’ adds layers of strategy and variety, enhancing replayability. However, some players might find the environmental impact mechanics challenging, as they add complexity to the resource management aspect. Overall, “Manhattan Project: Energy Empire” provides an enriching experience for those who enjoy intricate strategy games with a modern historical theme.

Smugglers of Kaimas

Smugglers of Kaimas

“Smugglers of Kaimas” is a bluffing game for 1-4 players, where each participant assumes the role of a faction leader striving to control an independent colony. The gameplay revolves around smuggling resources past security checkpoints, raiding shipments, and outwitting opponents through deception and risk-taking. This dynamic creates opportunities for double-crosses, tense standoffs, and memorable interactions. The game is available in print-and-play format and on Tabletop Simulator, offering flexible options for different play preferences.

Our impressions of “Smugglers of Kaimas” highlight its engaging blend of strategy and social interaction. The emphasis on bluffing and risk management adds depth and replayability, appealing to players who enjoy psychological elements in games. However, the reliance on player interaction means that the experience may vary depending on the group dynamics, potentially affecting the game’s enjoyment for some. Overall, it presents an intriguing option for those seeking a socially driven gaming experience.

Soy Battle

Soy Battle

“Soy Battle” is a fast-paced party game for 2 to 4 players that simulates an all-you-can-eat sushi experience. Players use chopsticks to grab sushi pieces, with dice rolls determining which piece to pick up. The goal is to collect sushi pieces with the highest total value. The game emphasizes skill and speed, as players race to snatch the correct sushi piece before their opponents.

Our impressions of “Soy Battle” highlight its engaging and competitive nature, making it suitable for casual gaming sessions. The use of chopsticks adds a unique dexterity challenge, enhancing the thematic experience. However, the reliance on physical components and dexterity may not appeal to all players, particularly those who prefer strategy over speed-based gameplay. Overall, it offers a light-hearted and entertaining option for groups seeking a quick and interactive party game.

Masterland

Masterland

“Masterland” is a player-versus-player tactical card game that emphasizes streamlined mechanics to offer strategic depth through minimal components and straightforward rules. Players are tasked with building their fantasy kingdoms and assembling armies by gathering resources, playing cards, and managing their hands. Each turn involves deploying units to automatically attack the next player, aiming to deplete their energy. The game supports both intense head-to-head duels and free-for-all multiplayer battles for up to four players, providing a quick game loop and a rewarding learning curve.

Our impressions of “Masterland” highlight its accessibility for newcomers to the genre and its appeal to casual players. The minimalist design allows for easy understanding while still offering strategic choices, making it an engaging filler game for seasoned gamers. However, the simplicity might not satisfy those seeking more complex gameplay experiences. Overall, “Masterland” presents a balanced blend of strategy and accessibility, suitable for a wide range of players.

Hold the Line: Hannibal

Hold the Line (2008)

“Hold the Line: Hannibal” is an engaging two-player tactical board game that recreates ten pivotal battles from the Punic Wars. Drawing inspiration from Richard Borg’s Commands and Colors system and Worthington’s Hold the Line series, the game features a standard 13×9 hex map and utilizes custom dice for combat resolution. Players command units represented by large, double-sided, full-color counters, maneuvering infantry, cavalry, and artillery across the battlefield to outwit their opponent.

The Kickstarter campaign offers a deluxe neoprene hex map, enhancing the visual appeal and durability of the game board. Worthington Publishing’s experience with crowdfunding projects is evident in the campaign’s swift funding success, reflecting strong support from the gaming community.”

Catopomp

Catopomp (2025)

“Catopomp” is a tactical card game where players assume the role of supervisors leading teams of feline psychopomps, guiding lost souls to the afterlife. The objective is to play all your cards and avoid being the last player with unplayed cards. Each turn, players play cards from their hand and reveal an additional card, forming a set of revealed cards that must also be played. Once per round, players can use one or two dice from a shared pool to enhance their playing set, adding a layer of strategic decision-making. Passing allows the previous player to pass one of their revealed cards to you, increasing your card count. Balancing hidden and revealed cards is crucial to success.

The Kickstarter campaign for “Catopomp” highlights its fast-paced gameplay and multi-hand management mechanics. The game’s unique theme and strategic depth have garnered attention from the gaming community, reflecting a positive reception.

Tiny Epic Dungeons Adventures

Tiny Epic Dungeons Adventures (2026)

“Tiny Epic Dungeons Adventures” is an immersive standalone dungeon crawler for 1 to 4 players, expanding upon the acclaimed Tiny Epic Dungeons system. This story-driven game introduces new heroes, formidable enemies, and hidden secrets to uncover. Players navigate dungeons using an Adventure Booklet, a spiral-bound Dungeon Booklet, and secret Chapter Envelopes that reveal thrilling plot twists. The game offers modular dungeon rooms and chapter-based gameplay, ensuring each playthrough presents fresh challenges and surprises. Notably, it is fully compatible with the original Tiny Epic Dungeons, allowing for a customizable dungeon-crawling experience.

The Kickstarter campaign for “Tiny Epic Dungeons Adventures” showcases Gamelyn Games’ expertise in delivering engaging and compact gaming experiences. The project has garnered significant support from the gaming community, reflecting its appeal among fans of the series and newcomers alike. The game’s emphasis on exploration, strategic decision-making, and cooperative play promises an enriching addition to the Tiny Epic lineup.

Fire! Modern Combat

FIRE! Modern Combat

“FIRE! Modern Combat” is a squad-level skirmish miniature wargame that immerses players in contemporary combat scenarios. Designed for intense engagements, the game features a fast, agile, and realistic system where both players remain actively involved throughout. Players lead their squads through various missions, utilizing a rulebook that emphasizes simplicity while capturing the tension of modern warfare. The game’s mechanics include actions, reactions, and shifting initiatives, aiming to deliver action-packed sessions lasting under an hour, with each side fielding approximately twelve miniatures.

The Kickstarter campaign for “FIRE! Modern Combat” showcases the game’s innovative mechanics and immersive gameplay. The project has garnered attention from the wargaming community, reflecting a positive reception.

Catan Masterpiece Series

CATAN Masterpiece Series

“Catan,” the iconic board game of resource management and strategy, has been a staple in gaming communities worldwide. Now, Fanroll introduces the “Catan Masterpiece Series,” a collection of premium upgrades designed to enhance the tactile and visual experience of the game. This series offers over 25 unique items, including wooden hexes, wooden frames, four civilizations, a choice of resin robbers, acrylic number discs, and sharp-edge Catan casino dice. Each component is crafted from high-quality materials such as wood, metal, resin, and gemstone, allowing players to customize their game with a touch of luxury.

The Kickstarter campaign for the “Catan Masterpiece Series” has been met with enthusiasm, quickly surpassing its initial funding goal. Backers have the flexibility to build custom bundles or choose from predefined bundles, catering to various preferences and budgets.

Champions of Wind & Fire

“Champions of Wind & Fire” is an innovative dragon-building board game where 1 to 4 players assume the roles of dragon trainers in the mystical world of Walterra. Tasked with upgrading and training their dragons, players gather magical elements and compete in tournaments that test their dragons’ abilities in fire breath, flight, and tail wielding. The game combines dice selection and resource management during the Dragon Training phase, followed by strategic betting in the Tournament phase. Players can also play action cards at any time to surprise opponents, adding layers of strategy and excitement.

The Kickstarter campaign for “Champions of Wind & Fire” has been met with enthusiasm, reflecting strong support from the gaming community. The project’s creators, iDventure Games, bring their experience in game design to this unique title, offering a fresh take on the dragon-training genre. The game’s combination of strategic depth, engaging mechanics, and high-quality components makes it a standout addition to any board game collection.

Supra Naturam

Supra Naturam

“Supra Naturam” is a cooperative or solo investigation and defense board game set in 1350 England, a time when the plague ravages the land and monsters emerge from hiding. Players must navigate this perilous environment, uncovering mysteries and defending against supernatural threats. The game emphasizes strategic decision-making and teamwork, challenging players to survive in a grim historical setting.

The Kickstarter campaign for “Supra Naturam” highlights its unforgiving gameplay and immersive narrative. The project has garnered attention from the gaming community, reflecting a positive reception.

Coral Castle

“Coral Castle” is a card drafting game where players embody mermaids aiming to cultivate the most renowned underwater garden. Throughout the game, participants draft various cards, including colorful corals, majestic sea creatures, mystical items, and magical mermaids, to craft combos and advance on the wealth, beauty, and rarity tracks. Strategically retaining cards each round enables the creation of more potent combinations. After three rounds, the player who has progressed the furthest on these tracks gains fame, with the most famous mergarden emerging victorious. Additionally, players must manage a “pearl economy,” collecting sufficient pearls to execute their strategies effectively.

The game’s design offers accessibility for casual gamers while providing depth for more experienced players. Its engaging theme and strategic elements make it suitable for a wide range of gaming groups.

Garden Canasta

Garden Canasta (2025)

“Garden Canasta” is a card game that reimagines the classic games of Canasta and Hand & Foot with a garden-inspired twist. Players take on the roles of gardeners, competing individually or in teams to cultivate the highest-scoring garden by planting crops, harvesting sets, and utilizing strategic bonuses. The game features beautifully illustrated cards depicting vibrant fruits, vegetables, and garden surprises, enhancing the thematic experience.

The Kickstarter campaign for “Garden Canasta” emphasizes its relaxing yet strategic gameplay, aiming to appeal to both fans of traditional card games and those seeking a fresh, nature-themed experience. The project has garnered attention from the gaming community, reflecting a positive reception.”

The Modular Gaming Table

The Modular Gaming Table

“The “Modular Gaming Table” by Wyrmwood is a versatile piece of furniture designed to seamlessly transition between a dining surface and a dedicated gaming area. Crafted from solid wood, it features a spill-resistant topper that protects the recessed game vault, allowing users to switch from meals to gameplay without hassle. The table’s magnetic rail system supports a variety of accessories, enabling customization to suit different gaming preferences. Available in wood options like rustic and premium cherry and walnut, and in sizes accommodating six to eight people, it offers flexibility for various room settings.

Our impressions of the “Modular Gaming Table” are largely positive. The craftsmanship and adaptability stand out, making it both a functional and aesthetic addition to any home. However, it’s important to note that the cost can escalate, especially when adding accessories, which may be a consideration for some. Additionally, while the table is designed for easy transformation between dining and gaming modes, the weight and sturdiness, while beneficial for durability, might pose challenges during assembly or relocation. Overall, it presents a high-quality option for those seeking a dedicated gaming space that doesn’t compromise on style or functionality.

Blasphemous: The Board Game

Blasphemous: The Board Game

“The “Blasphemous: The Board Game” brings the dark and twisted world of Cvstodia to tabletop gaming, staying true to the eerie atmosphere of the acclaimed video game. Designed for one to four players, this competitive adventure challenges Penitents to embark on Pilgrimages, overcoming enemies and solving quests while navigating a land shaped by the enigmatic Miracle. While cooperation is necessary to survive the journey, only one Penitent will ultimately claim redemption. The game introduces a unique dice evolution system, alongside deep narrative elements crafted in collaboration with The Game Kitchen, ensuring an immersive and thematic experience.

The production values of “Blasphemous: The Board Game” are impressive, featuring detailed miniatures, a richly illustrated board, and multiple scenarios that allow for replayability. The combination of strategic decision-making and intense boss battles adds an extra layer of challenge, making each session feel rewarding. However, the competitive nature of the game might not appeal to those who prefer fully cooperative experiences. With Ludus Magnus Studio’s strong crowdfunding track record, this adaptation of the beloved video game promises an engaging and high-quality board game experience.

Don't Look Back

Don't Look Back

“Don’t Look Back” is a solo or cooperative tabletop miniatures game crafted by Matt Burns and published by Black Site Studios. Designed for one to four players, it immerses participants in a cinematic experience filled with suspense and terror. Players control four heroes navigating a 3×3 foot playing area, facing off against a randomly generated AI-controlled Killer. The game emphasizes quick setup and playtime, making it ideal for horror enthusiasts seeking an engaging and efficient gaming session.

The game’s design captures the essence of classic horror cinema, allowing players to recreate their favorite spine-chilling moments. Its straightforward mechanics ensure accessibility, while the dynamic AI system keeps each session unpredictable. The modular nature of the game board and the variety of scenarios contribute to its replayability. However, the reliance on miniatures and terrain may require additional investment for those seeking a fully immersive experience. Overall, “Don’t Look Back” offers a thrilling and nostalgic journey into the world of horror, appealing to both casual and dedicated gamers alike.

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1811: Albuera Second Edition Advanced Persistent Threat Age of Change: Mining Operations Aridnyk Artistry Auberg-inn Bark Magic: Ultimutt Edition Battle For Faytarra Beat Blasphemous: The Board Game Cannibal World Cat Packs: Meow Resort Catan Catopomp Champions of Midgard Champions of Wind & Fire Chess-à-Tête Companion Quest Coral Castle Cosmic Conquest Cosmos Crowdfunding Don't Look Back Dyingsun Elegy to the Abyss Equation Hi-Lo Fast Lane FIRE! Modern Combat Fix-N-Flip The House Resale Boardgame Fluffy Paw Play: Dogged Out Foodie Face-off Game Theory Tables Garden Canasta Hold the Line: Hannibal Holy Crab Hot Pot Jurassic Memory Jurassic Roll Kaijus from Space! Lair: Yanar's Vault Landfall Los Banditos: The Train Heist Card Game Manatee Sanctuary Manhattan Project: Energy Empire Masterland Math Monsters Monster Mixology Mystic Maneuvers Nebula Drifters: The Lost Voyage Northgard: Uncharted Horizons Oganika Arcanum: Diamonds & Duals Omni 5 orgaNicer Pirate Kingdom Point Galaxy Propolis Retro Dune Trading Card Game Rift Runners Rust & Rebellion Scavengers Shark Attack Smol Batl Smugglers of Kaimas Sourcebound Soy Battle Storm Weavers: Stronghold Studworld Sudds & Malone Supra Naturam Suros: The Board Game The Fall of Savarion The Fisherman Game The Megan 2.0 The Modular Gaming Table The Souvenir Ink The Tab Thief's Market Tiny Epic Dungeons Adventures Traumatarium: Deckulus Victory Garden Whiskers And Fins Who’s Getting Cancelled Win or Die Wind in the sails: The Rise of Ancient Empires Zig Zag Tag

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Revisiting 2025: Through the Ages: A New Story of Civilization APP

Revisiting 2025: Through the Ages: A New Story of Civilization APP

What does it take to lead a civilization from a ragtag tribe to a dominant global force? In the realm of board gaming, few titles let you answer that question as thoroughly—and mercilessly—as Through the Ages. Vlaada Chvátil’s legendary civilization builder is not just a game about advancing technology or constructing wonders. It’s a lesson in hard-fought growth, fragile balance, and the painful cost of poor military planning.

BREAKING: CoolMiniOrNot Profit WARNING!

BREAKING: CoolMiniOrNot Profit WARNING!

CMON, the powerhouse behind blockbuster board games like Zombicide and Blood Rage, has recently sounded alarms that have rippled through its community of backers and investors. The company has issued a profit warning, indicating that losses for 2024 could soar beyond $2 million.

How the New US-Tariffs AFFECT the BOARD GAME INDUSTRY

How the New US-Tariffs AFFECT the BOARD GAME INDUSTRY

You're eyeing that latest board game release, but suddenly, its price jumps unexpectedly. What's behind this surge? In early 2025, the U.S. administration under President Trump implemented significant tariffs: a 20% tax on goods imported from China and a 25% tariff on imports from Canada and...

Revisiting 2025: A Game of Thrones: The Board Game - Digital Edition

Revisiting 2025: A Game of Thrones: The Board Game – Digital Edition

What does it take to claim the Iron Throne? Is it raw military power, the ability to forge unbreakable alliances, or the cunning to betray them at just the right moment? A Game of Thrones: The Board Game – Digital Edition challenges you to answer that question as you lead one of Westeros’s Great Houses in a battle of wits, strategy, and deception. Based on the best-selling board game from Fantasy Flight Games, this digital adaptation brings all the ruthless political maneuvering of A Song of Ice and Fire to your screen. But does it live up to the experience of the physical game, or does it lose something in translation? Let’s find out.

Espionage & Board Games: How CIA AGENTS Are Trained!

Espionage & Board Games: How CIA AGENTS Are Trained!

What if I told you that the CIA – yes, the Central Intelligence Agency – has its own library, filled not just with classified reports and high-tech resources, but with board games? Yes, you heard that right. Somewhere inside Langley, intelligence officers train for real-world missions not only through simulations and analysis but by playing some of the best strategy, deduction, and cooperative games ever designed. Forget your Hollywood spies and their high-stakes poker games—today’s CIA agents are testing their skills with card decks, miniatures, and wooden tokens.

BREAKING: 6: Siege - The Board Game IS BACK!

BREAKING: 6: Siege – The Board Game IS BACK!

It’s back from the dead! Well… sort of. 6: Siege – The Board Game, the tabletop adaptation of Ubisoft’s hit tactical shooter, is making a comeback after one of the most infamous crowdfunding disasters in recent memory. But this time, it’s not Mythic Games at the helm. Instead, Steamforged Games has swooped in to acquire the game’s intellectual property, offering a second chance to backers who were left in the dust. If you backed 6: Siege but refused to pay Mythic’s infamous extra fee, there’s finally some good news.

SCAMS & GREAT PROJECTS – Kickstarter, Gamefound in February 2025!

SCAMS & GREAT PROJECTS – Kickstarter, Gamefound in February 2025!

Crowdfunding has given us some of the most incredible games, gadgets, and geeky projects of all time… but it’s also been the birthplace of some legendary disasters. For every masterpiece that lands in our hands, there’s a cautionary tale of delays, broken promises, or outright scams lurking in the shadows.

15 WORST Kickstarter Projects 2015 - 2025

15 WORST Kickstarter Projects 2015 – 2025

Crowdfunding has given us some truly incredible innovations, but for every success story, there’s a cautionary tale of overpromises, mismanagement, and sometimes outright scams. Today, we’re diving into the most disappointing Kickstarter projects from 2015 to today — those that raised hopes, took millions, and left backers shaking their heads.

MOST POPULAR Board Game THEMES!

MOST POPULAR Board Game THEMES!

What makes a board game truly memorable? Sure, mechanics and design are critical, but it’s the theme that often determines whether a game resonates with players. Themes immerse us in new worlds, offering an escape and an invitation to tell stories within a specific setting.

How Uwe Rosenberg Plants 40,000 TREES With Games!

How Uwe Rosenberg Plants 40,000 TREES With Games!

What happens when one of the board gaming world’s most celebrated designers decides to roll the dice on saving the planet? Uwe Rosenberg, the creative mind behind iconic games like Agricola and Patchwork, has undertaken an extraordinary initiative to plant 40,000 trees while also releasing a new board game tied to the effort.

BEST PIRATE Tabletops!

BEST PIRATE Tabletops!

Ahoy, fellow adventurers! Ever wondered which pirate-themed tabletop games are worth setting sail for and easy available? Let's embark on a journey through the top 9 pirate adventures you can experience on your tabletop right away!

Everdell Silverfrost (2025)

Everdell Silverfrost – EVERYTHING KNOWN!

Have you ever wondered what lies beyond the snowcapped Spirecrest mountains, south of Everdell Valley? The newly announced standalone game, Everdell: Silverfrost, invites you to explore this uncharted, frosty realm.

BEST NEW & MUST-PLAY Board Games of 2025!

BEST NEW & MUST-PLAY Board Games of 2025!

Are you ready to level up your game nights? 2025 is shaping up to be an epic year for board game lovers, with 75 brand-new titles promising to bring fresh mechanics, stunning artwork, and unforgettable adventures to your tabletop. Whether you’re into cooperative quests, competitive strategy, or storytelling magic, there’s something here to blow your mind.

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