SCAMS & GREAT PROJECTS – Kickstarter, Gamefound in January 2025!

Today, we’re diving headfirst into the latest crowdfunding campaigns. Some are downright fascinating, others should be backed with caution. Let’s explore what’s hot, what’s questionable, and what might just blow your mind.

Lost Lumina

Lost Lights (2024)

Lost Lumina is the English-language edition of Lost Lights, a strategy game initially published in German by Board Game Circus. This Kickstarter campaign aims to bring the same game to a broader audience under the title Lost Lumina, with the German edition also available for those who prefer it. Thematically, the game immerses players in a mystical forest where factions of powerful creatures vie for dominance. Its core mechanics blend area control and tactical card play, as players deploy creatures and abilities to outmaneuver their opponents in a fight for supremacy. Despite its strategic undertones, the game incorporates a fair amount of chance, with luck heavily influencing outcomes.

The artwork is undoubtedly a highlight, bringing the enchanted forest and its denizens to life with a vibrant, painterly style that enhances the thematic immersion. However, while the game boasts an appealing aesthetic and approachable mechanics, its reliance on luck may not satisfy those seeking deep strategic gameplay. That said, it could shine as a quick, casual battle game with its accessible rules and stunning visuals.

The Depth of Abyss

The Depth of Abyss (2025)

What mysteries lie beneath the surface of The Depth of Abyss, the inaugural release from Quasar Games? This ambitious board game transports players to a world overshadowed by a dark, mind-controlling force known simply as The Abyss. Tasked with leading their chosen race to freedom, players must navigate a treacherous desert environment while outsmarting their rivals and managing dwindling resources. With up to four participants, the game offers a blend of strategic decision-making, tactical combat, and resource management, promising a deeply immersive experience. Featuring detailed 3D miniatures, visually stunning game boards, and a suite of unique cards, the game emphasizes a sense of vast, uncharted depth that complements its dark and mysterious theme. While this marks Quasar Games’ first foray into the tabletop world according to Board Game Geek, the polished presentation and ambitious scope have drawn considerable attention and raised a not insignificant amount of money.

Despite the promising setup, this Gamefound campaign has not been without controversy. A significant concern stems from its name, which closely resembles Abyss, a 2014 board game published by Bombyx. The similarities are more than superficial, as the creator of The Depth of Abyss has openly cited the earlier game as a key inspiration, particularly in the thematic design and concept of infinite mystery. The CEO of Bombyx has already recommended a name change to avoid legal issues, raising red flags about the campaign’s long-term viability. Moreover, the striking resemblance in theme and presentation could complicate branding efforts and create confusion among players. Until this issue is resolved, this project should be handled with particular caution. Whether Quasar Games will address these concerns or persist with the current title remains to be seen, but it is a pivotal factor that could influence the game’s future.

Novaera

Novaera TCG

Novaera TCG is a bold venture into the world of trading card games, aiming to merge intricate strategy with a rich, narrative-driven universe. Each card carries a unique story, and the gameplay promises a balance between accessibility and depth. The project also seeks to expand into a digital space, offering a free-to-play version on Steam that doesn’t require physical cards, making it highly inclusive for a global audience. While the rules are already available online, suggesting some development progress, the campaign leans heavily on the promise of stunning card art and a foundation for a larger world. However, these visuals and other concrete gameplay materials remain sparse, leaving the audience to imagine much of what is to come.

While the concept is exciting, the project does raise concerns. A potential name conflict with CMON’s upcoming game Nova Era in 2025 could create legal troubles. Furthermore, despite lofty ambitions, the Kickstarter lacks substance. The absence of the announced but not yet available card database and evidence of actual gameplay detracts from its credibility, and the use of AI-generated images might not inspire confidence. Adding to this, there is apparently no Board Game Geek page for the game yet and the X account has also been suspended. With limited material to evaluate, backing this project requires careful consideration and a degree of risk tolerance. While Novaera TCG could evolve into something great, it’s clear there are hurdles to overcome before its full potential is realized.

War of the Arcane

War of the Arcane is a two-player strategy card game where players, as sorcerers, use units, traps, and spells on a 5×5 grid to protect their mystic stone while destroying their opponent’s. Bluffing plays a key role, with face-down cards adding mystery. The persistent damage system and action point management create strategic depth as players position units, attack, and cast spells to outmaneuver their rival.

Currently, there is no Board Game Geek page for War of the Arcane. The project, initiated by Jammin Games, previously launched a Kickstarter campaign in October 2024 but was canceled due to insufficient interest. The creator has now relaunched the campaign. While there is no indication of fraudulent intent, the absence of a major publisher and the prior cancellation raise questions about the project’s maturity and readiness.

NEXUS: Alone In Your Room Expansion

NEXUS: Arena Combat System (2023)

NEXUS: Alone In Your Room is a single-player add-on for NEXUS: Arena Combat System, a skirmish game of tactical card-driven battles. This expansion introduces an AI deck that allows solo players to test their skills against an autonomous opponent. It retains the core gameplay of the base game, where players manage energy and execute combos in a fast-paced combat setting. A standout feature is the digital bundle option, offering STL files for 3D printing components. This lets players trial the game affordably before committing to the physical edition. The campaign is currently hosted on Gamefound, where the developers have also provided updates detailing the design philosophy and AI mechanics.

The expansion is primarily appealing to those already invested in NEXUS: Arena Combat System, as it extends rather than redefines the experience. While the AI deck is a smart addition for solo players, it doesn’t offer much for groups or players new to the base game. The digital bundle is a practical choice for tech-savvy backers, but the need for 3D printing may limit its accessibility. Overall, this is a well-targeted add-on for dedicated fans seeking more flexibility in how they engage with the NEXUS universe.

Bare Bones

Bare Bones (2023)

In Bare Bones, players build decks starting with a base of seven cards and three chosen additions. Dice Cards, in seven colors, let players roll dice for points or white dice for currency, while Action Cards grant powerful abilities. Each game features seven of the 20 included Action Cards, offering strategic variety. After 12 rounds, scores determine the winner. The second edition upgrades components, adds expansions, and offers an upgrade pack for original owners.

The second edition’s improved components and expansion packs are appealing. However, the reliance on dice introduces an element of chance that may not suit all players. Overall, it presents a compelling option for those seeking a fresh take on deck-building games.

Famous: Stage I

Famous: Stage I (2025)

Famous: Stage I places players in the shoes of aspiring musicians chasing the dream of fame in a richly thematic strategy adventure for 1-4 players. With 12 weeks to prepare your band for the grand finale, you’ll manage every aspect of the journey, from recruiting and training musicians to crafting songs, playing gigs, and building your support base. The game’s mechanics tie deeply into its theme, as players spend Hours—a core resource—balancing immediate needs like rehearsals and equipment with long-term strategies like perfecting songwriting and promotion. Much of the game’s tension builds toward the Finale, where 75% of Fame (the Victory Points) is earned, making each decision in the lead-up both crucial and exciting. With a dynamic mix of card drafting, resource management, and personal goal achievement, Famous: Stage I offers a compelling mix of thematic storytelling and strategic depth.

The second Kickstarter attempt by designer Jared Lutes already looks promising, having achieved its funding goal after an earlier cancellation in June 2024 due to limited interest. A prototype is ready, which helps demonstrate the game’s potential to shine both thematically and mechanically. For those drawn to the theme of rising stars and the careful juggling of resources to achieve greatness, Famous: Stage I seems like a worthy project to explore. While it may not be for everyone, its strong focus on theme and well-integrated mechanics make it an appealing choice for music enthusiasts and strategy gamers alike.

Rollin' Campus

Rollin’ Campus is a print-and-play roll-and-write game for 1 to 5 players, designed by Rafael Lozano and published by My Turn Games. Set in a vibrant university campus, players navigate the challenges of academic life, balancing studies, social activities, friendships, and finances. The game employs a multi-combo mechanism where the active player rolls dice to trigger campus events affecting all players, then selects two action dice to progress on their personal sheets. Passive players utilize the remaining die, ensuring continuous engagement. The objective is to graduate by strategically advancing through various tracks representing different aspects of campus life. A digital version is available on Tabletop Simulator.

As an inexpensive print-and-play game, Rollin’ Campus stands out with its lively theme and approachable mechanics. Its mix of humor, strategy, and the unpredictability of dice rolls makes it appealing for casual and experienced players alike.

Spy Network

Rollin' Campus (2025)

Spy Network is a strategic deduction game where one player acts as a spy, navigating safe houses to complete missions, while others, as analysts, use logic and observation to track them. Inspired by real-world scientific concepts, it combines strategy with accessibility, prioritizing skill over luck. In addition to a physical version, a print-and-play version is also available on Kickstarter.

The project, however, raises significant concerns. Beyond a few polished, AI-generated images, there’s an alarming lack of concrete game materials. The campaign’s $123 goal—astonishingly low for any board game—has already been reached, but it doesn’t inspire confidence in the viability of the project, particularly for a physical product. Coupled with the creator’s recently established Kickstarter account, the campaign feels speculative at best. While the theme and mechanics are intriguing, we’d recommend approaching this project cautiously, carefully analyzing its credibility before deciding to back it.

Update: The Kickstarter project has since been suspended by Kickstarter.

Tiny Crawler

Tiny Crawler

Tiny Crawler is a fully 3D-printable dungeon-crawling board game that invites players to explore perilous dungeons filled with traps, treasures, and epic challenges. Designed by 3D artist Damian Jimenez, the game emphasizes stylized miniatures and colossal final bosses, suitable for both solo adventures and cooperative play with family and friends. Its modular game board enhances replayability, and the miniatures can also be used to enrich other tabletop RPGs or dungeon-crawling games.

On the positive side, the project initiator, who previously launched the successfully funded print-and-play project Survive a Nightmare, brings experience to the table. His background as a 3D artist is evident in the game’s design, which is a definite advantage for a project of this nature. The modular concept of the gaming field adds a cool layer of customization and replayability. However, it’s important to note that the game is primarily suitable for individuals with access to a 3D printer, which may limit its accessibility for some potential players.

Nums

Nums

Nums is a strategic and fast-paced card game where every move, including your opponent’s, is crucial. Players aim to form groups of cards while skillfully managing wilds and action cards. The game boasts simple mechanics that offer endless possibilities, making it both enjoyable and challenging.

However, it’s worth noting that the creators behind Nums have a history of Kickstarter projects that either failed or were canceled. In November 2024, an identical campaign for Nums was launched but canceled after raising only $42 in four days. This raises questions about the current campaign’s funding goal, which has been significantly reduced from over $6,000 to approximately $200. Such a drastic change may lead us to question the project’s feasibility and the creators’ ability to deliver on their promises.

A cabin in the woods, stacks of your favorite board games, snacks within arm’s reach, and a full weekend with zero obligations—just laughter, strategy, and maybe a little betrayal over a game of Twilight Imperium. Sounds like a dream? Well, it doesn’t have to be. A well-organized board game weekend can be the ultimate escape for you and your friends, but only if you plan it right.

Whether you’re wrangling a group of five or fifteen, pulling off a flawless game retreat takes more than just packing your favorite titles. You’ve got logistics, group dynamics, and a whole lot of snacks to think about. From finding the perfect location to making sure no one forgets their toothbrush—or worse, the rulebook—this video will walk you through every step of crafting an unforgettable weekend filled with meeples, dice, and memories.

Let’s break down exactly how to do it.

The Planning

You start by defining how many people you’ll invite. We recommend seven to eight players — that sweet spot lets you split into simultaneous groups without awkward pairings. If you have six or fewer, it’s easy for one or two to get stuck playing two‑player games when they could have stayed home and avoided this whole weekend affair.

Next up: finding those participants. Scan your friendship circle for people who already play games — and then maybe look a level deeper: friends of friends who might vibe with your crew. Create a shared group chat on WhatsApp or whatever platform you use to keep everyone in the loop. And don’t pick just based on who loves board games: shared interests outside the hobby help keep the chemistry smooth throughout the weekend.

Then—how long should this weekend be? We recommend three to four nights, ideally Thursday through Sunday. That gives you enough time to unpack, play deeply, have a breather day, and not feel rushed.

Picking dates wisely is crucial. Are there public holidays coming up that you can use? Building the weekend around a holiday or long weekend means people don’t have to take too many vacation days off work — big win for attendance.

Finally, time to find your location. Think about sleeping space: do you want actual beds, fold‑out beds, or sofas? Make sure you have enough big tables and chairs for everyone, plus good lighting and sun protection if you’re using outdoor tables. In summer, is there a garden, grill, or even a pool for fresh‑air breaks? In winter, is there cozy space to retreat to? Avoid touristy spots if you want lower cost — you’re not there to sightsee. In hot months, air conditioning is essential because you’ll be inside gaming for hours. Preferably a self‑catering setup — summer grill is always fun. Check there’s parking. Think now who will share which bedroom. Check cancellation policies — you need enough time to collect payments from everyone before committing. And ideally, collect at least the location cost up front so people are committed and less likely to back out. Platforms like Airbnb work great for finding these setups.

Once you’ve nailed these five pillars—group size, finding people, duration, scheduling, and location—your planning stage is solid. Then you can move on to prepping the games, packing list, and the rest of the weekend magic.

The Preparation

Okay, the guest list is locked in, the date is set, and the hype is real. But now comes the part that separates the chaotic good from the lawful legends: preparation.

You don’t want to roll initiative and realize no one brought dice—or worse, snacks. So let’s break it down, level by level.

First up: the games. Don’t just show up with a trunk full of cardboard chaos. Set up a shared online document where everyone can list the games they’re bringing or dying to try. Pro tip: highlight the heavy-hitters. This is your chance to finally crack open that dust-covered copy of Twilight Imperium or burn through a chapter of that Legacy game that’s been sitting half-finished since last year. Got an idea for a mini tournament? Now’s the time to plan it. And don’t forget group bangers—games that thrive in large groups, like Captain Sonar, Two Rooms and a Boom, or Feed the Kraken. You’re not just packing games; you’re curating an experience.

Next: the rules. No one wants to spend two hours watching someone fumble through a rulebook while everyone else slowly dies inside. Each participant should take ownership—if you’re bringing a game, know the rules. And as the organizer, make it clear: if you want a smooth weekend, spread the prep. That way, when multiple tables are running in parallel, there’s always someone who can teach a game without tanking the tempo.

Now let’s talk carpooling. Unless everyone lives five minutes away, it makes no sense for every nerd to roll up in their own car. Coordinate who’s riding with whom based on geography—and maybe vibes. Car rides are part of the bonding, and splitting gas money means more budget for board games and burritos. Plus, fewer cars = easier parking = less chaos.

Then comes room assignments. Not everyone’s besties, and some folks? Yeah, they snore like an Elder God awakening. You want harmony, not a weekend-long sleep war. Group folks by friendships or shared interests, and ask in advance about any sleeping quirks. It might feel awkward, but it’s way better than someone rage-quitting over 72 hours of sleepless nights.

And finally, food. Here’s the trick: don’t wait to shop until you arrive. Pack some essentials for the road and grab your first round of groceries before you get there—think drinks, snacks, maybe a frozen pizza or two. You want your first night to be about victory points, not grocery carts. Trust me, kicking off the weekend with a stress-free meal and a quick game will set the perfect tone.

This isn’t just logistics. It’s party prep for a weekend of unforgettable nerdy glory.

The Packing List

Okay, so you’ve nailed the invite list, locked in the location, and stocked up on snacks. But there’s one thing that can make or break your board game weekend—and that’s the packing. Yes, my friend, if someone forgets the dice or the power strip, chaos will reign.

Let’s talk essentials.

First off: your games. Don’t just dump your entire Kallax shelf into the trunk. Be strategic. Choose a balanced mix—something light for the mornings, something heavy and crunchy for the evenings, and maybe a party game or two for late-night chaos. Make sure they’re all complete. Nothing worse than realizing Terraforming Mars is missing its resource cubes.

Second: accessories. Dice trays, card sleeves, playmats, timers, extra pens, notepads, and player aids—bring ’em. These little helpers keep your sessions flowing and minimize arguments over rules or components.

Third: tech. Extension cords, power banks, lamps if your venue lighting sucks, and chargers. Trust me, someone’s phone will die mid-session, probably right as they’re checking the FAQ on BoardGameGeek.

Fourth: clothing. Pack comfy clothes for lounging, an extra hoodie in case it gets cold, and maybe a second pair of shoes if you’re going anywhere outdoors. Also: deodorant. Don’t be that guy.

And finally: the overlooked MVPs—meds, snacks, water bottles, paper towels, and a mini first-aid kit. Someone always cuts themselves opening a shrink-wrapped box or gets a migraine mid-Eurogame.

If all this sounds like a lot to remember, don’t worry—we’ve got you.

The Board Game Weekend

First things first: the games. If your crew isn’t super tight yet, start light. Icebreaker games, casual card games—something like Codenames or Just One—can break the awkward silence faster than a mimic in a treasure chest. Don’t hit everyone with a four-hour eurogame before they’ve even remembered each other’s names.

Now typically, the heavy hitters—the crunchy, brain-melting strategy games—shine in the late morning or early afternoon, when caffeine levels are high and no one’s in a food coma yet. Terraforming Mars, Scythe, Twilight Imperium if you’re feeling insane—these belong in the strategic heart of your Saturday.

But come evening? Chill vibes only. That’s when party games, deception games, and chaotic energy take over. We’re talking Colt Express, Wavelength, Secret Hitler—games where you can laugh, yell, and accuse your friends of betrayal while the beer flows and the snacks get demolished.

Speaking of which—food. Never underestimate how much gamers eat. For breakfast, keep it simple and cost-effective: cereals, scrambled eggs, maybe some heat-and-serve bread rolls. Lunch and dinner? Totally your call, but pasta, curry, or even a barbecue are perfect for feeding hungry nerds without spending your entire mana pool. And don’t forget the holy trinity of board game snacking: salty, sweet, and carbonated. Chips, Haribo, energy drinks, craft beer—you know the drill.

And while everyone’s busy trying to outwit each other, make sure someone’s snapping photos. You’re not just building memories—you’re building ammo for the group chat. Because let’s be real: someone always bails last-minute, and nothing says “you messed up” like a carousel of smiling faces and full tables they weren’t part of.

Now, costs. Track. That. Stuff. Seriously. Nothing kills the post-weekend vibe like arguments over who paid for what. Use an app like Splitwise to log expenses as you go. Transparent, fair, and no awkwardness when it’s time to settle up.

On the final day, before everyone scatters back to their real lives, take five minutes to get some feedback. What worked? What sucked? What do they want next time? Not only does it help you level up the next event, it also sparks that delicious little post-game FOMO. People will want a next time.

And then, the part no one wants to think about… the cleanup. Especially if you’ve rented an Airbnb or a lodge. Leave time for it. Assign people. And whatever you do, don’t forget garbage bags. Not one. Not two. A lot. Trust me, you’ll need them.

And that’s your perfect board game weekend, in action. Organized chaos, tactical brilliance, late-night laughs, and a fridge that slowly gets emptier every hour.

Bonus Tips

Alright, so you’ve got the squad, the snacks, the stack of cardboard chaos—and your legendary board game weekend is basically a reality. But before you roll initiative and go full dungeon master, let’s talk about a few bonus tips that can take this whole experience from great… to god-tier.

First off, let’s address the end-of-day brain melt. You know the one. After twelve hours of bluffing, battling, and bribing your friends in a game of Cosmic Encounter, your brain is basically mashed potatoes. This is where a good ol’ TV setup can swoop in and save the vibe. Not for binging Netflix, though—no, no. I’m talking Jackbox Party games, baby. Boot up some Quiplash or Fibbage and let the chaos continue with zero setup and max stupidity. It’s the perfect wind-down while still keeping that game-night energy alive.

Second power move: board game rentals. Yeah, that’s right. Some local game stores or online services let you rent games you’ve never even seen on a YouTube review thumbnail. This is a killer way to test out those big-box monsters you wouldn’t normally buy or just add some wildcards to your weekend lineup. It’s also a diplomatic solution to that one guy who only plays Terraforming Mars. You know who you are.

And finally—this one’s spicy—try a digital detox. I mean it. No TikTok scrolls, no Reddit rabbit holes, no doom-scrolling X late at night. Lock those phones away like they’re cursed artifacts. Just analog vibes, real conversation, and maybe some late-night werewolf accusations that threaten lifelong friendships. It’s rare these days to just exist in the moment with your crew, so lean into it. The group chat can wait.

So whether you’re throwing dice or throwing shade, remember: a little planning and a few pro tips can turn your board game weekend into a legend your friend group talks about for years—right after they forgive you for that backstab in Betrayal at House on the Hill.

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